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Technology ĦE Service Agreement ĦE Ease of Use ĦE Content Browser ĦE Workflow and Interface ĦE Integration ĦE File Formats ĦE Modeling ĦE 3D Painting ĦE Material System ĦE UV Editing ĦE Lighting ĦE Rendering ĦE Multipass Rendering ĦE Animation ĦE XPresso ĦE Custom Scripts & Plugins ĦE |
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Material System Every 3D artist knows a comprehensive material system is key to creating realistic and convincing 3D images. Whether it is artificial or natural materials you are creating, MAXON CINEMA 4D's material system provides incredible control over the properties of your 3D objects. You can easily define an object's color, diffusion, luminance, transparency, reflection, environment, fog, bump, alpha, specular, glow, displacement and illumination properties.
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Normal Maps It DoesnĦĤt Get Any Easier Than This |
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The Baker offers even more new possibilities. You can also "bake" the Ambient Occlusion function and add this data to the diffusion map*.
The basis for most channels is a texture or shader. For textures, CINEMA 4D supports most popular image formats including layered PSD files and QuickTime or AVI movie files. |
An wide range of 2D and 3D volumetric shaders make it easy to create procedural aspects of any surface and easily simulate glass, wood, metal or almost any other surface. Using the filter and layer shaders you can easily combine images, shaders and filter effects. You can also paint details directly on objects in 3D for the ultimate control. |
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Material magic makes your scenes come alive, and CINEMA 4D provides the tools to make your real-world projects look like a reality.
*Subpoly Displacement is part of the Advanced Render module. |
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